A number of small but important mod fixes have been made over the last month:
On Red Cat Creative:
Added riventest glass, prefab concrete and ice brick to the saw |
Made nodes using alpha work correctly in the saw |
Added four new coloured curtains |
Fixed the spawn bug – no more 0, 0, 0 prison! |
Fixed issues with the default water and swamp water textures |
Fixed a bug in projection_lights – they now work correctly above water |
Aliased unknown ore nodes from skylands mod to their default versions |
Fixed a bug where chalk gave an unknown item when dug |
Removed noairblocks mod (it no longer works as of 0.4.15) |
Removed tnt and give_initial_stuff mods (MTG mods the server never used) |
Removed additional crafting recipes from MTG |
On Dark Lands Survival:
Switched to DarkLands fork of bewarethedark |
Added command for server assistants to not take darkness damage while admining |
Updated under_sky so clouds will not appear underground |
I know it’s more exciting when we announce new content, but fixing things is very important to maintain the server long term. We’ll probably be in fixing mode for a while to come, because there are still more issues. Hopefully this makes the servers run smoother for everyone.